

Color/ Texture - A constant color can be defined here for the Corona Light Material.The intensity will be the result of multiplying the color or the texture map and the intensity value. Intensity - This option controls the intensity of the light.(Right-click -> New Material -> Light Material) Or by loading it in the Node material editor as follows: You can create a Corona Light Material from the menu Corona -> Light Material in the material editor. light bulbs, custom-shaped lights, curved LED strips). The typical use for the Corona Light Material is illuminating the scene with light-emitting objects which have different shapes than the ones available in the Corona Light object (e.g. Objects with Corona Light Material applied, from the renderer’s point of view, do not differ from Corona Light objects - they are sampled the same way, and have virtually the same properties. The Corona Light Material's main purpose is illuminating the scene, but it can also be used in other scenarios. In addition to the below content, see also: Corona Light Material at Chaos Docs
